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Mini Art Show: Birthday Card Design

 

sale birthday card 1

It’s my birthday this Thursday, November 22nd (whoo!). I’ll be turning 25.

So in honor of that, I decided to post a birthday card design that I made myself. That’s right. I illustrated the cupcake and decided on the text font, color, sizes, and alignment, based on my graphic design studies and greeting card research. I did this in Photoshop, but the cupcake image was hand drawn. I then retraced and colored it on the computer.

I chose pink since it is a light color and expresses (usually) positive feelings. And birthdays are often associated with positivity, such as a time to celebrate. Of course, as much as we’d all wish, birthdays are not always happy. I, myself, have had some miserable birthdays throughout my life.

But that’s a different topic. Anyway, I decided to make the cupcake look cartoony and give it eyes and a smile. It adds a very energetic feeling that makes many think partying rather than a more realistic or soft style, which would make a lot of people think sophisticated, relaxed, and quietness.

The text was done in a serif font (which is when the letters have tails at the ends of their lines compared to sans serif fonts, like Helvetica) because I wanted to add a little bit of sophistication and have it resemble the way letters are often styled on cakes. Bakeries may exclude the fancy style of writing on the cakes, but it varies. I never really paid much attention to the style of writing on cakes.

However, I do notice that fancier calligraphy is common on occasion cakes, especially for formal events, such as sweet sixteens, mitzvahs, and other catering events. I live in New York on Long Island, and while many other parts of the country usually only use catering halls for weddings, where I live, people do them for other milestones.

Anyhow, the “You” is large because I felt that it would make the word feel more personal to the birthday person. I’ve even had the cards printed and provided them to my friends for their birthdays. One person has complimented on the design looking professional.

Note, that this was not a college assignment. I chose to do this on my own. I thought it would be fun as well as a way to hone my graphic design and illustration skills. I even have this image on my online portfolio along with other independent art.

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Fun with Photoshop

Lighting effect 3

Above is a lighting effect I did in Photoshop. That’s right, Photoshop is more than just editing photos, although that is the main purpose of it.

You can draw, paint, shade, and anything you would do with traditional painting. Errors are easier to fix. You don’t have to start over and redraw the thing you made a mistake with. Best of all, there is no mess to clean up. It’s just your digital palette which can be shown as a gradient bar or swatches. You can name your colors, too.

Just be aware that Photoshop is expensive and can be complex or abstract for those just starting out. I’ve used Photoshop for over seven years. It was one of my high school graduation gifts, along with a MacBook Pro.

You should also avoid letting it spoil you. Don’t allow the easy error-fixing shortcuts make you frustrated when you have to do traditional media . That happened to me when I was 19. I was a bit disappointed (although didn’t express it) to have to erase the eye on the portrait I was drawing and had to redraw it instead of transport it to the right spot quickly. That would be magic. And of course, that’ s not possible.

Another approach I’ve done several times was draw something by hand using pencil and then scanning it into Photoshop to color, like in the image below.

Little Girl Scan

Yup, you can color in Photoshop using the paint bucket tool. Photoshop recognizes lines and will color only in between them as long as there are no gaps. Even the tiniest ones can get unwanted elements colored in by accident.

Speaking of which, Photoshop uses pixels. If you draw an image in Photoshop and try to blow it up, it will look blurry. You can raise the dots-per-inch (DPI) to 300 and that’ll make it less blurry. But Illustrator might be better for enlarging a picture. That’s another topic, though.

Blending is also something you can do in Photoshop. Below is a portrait I did where I blended colors to add dimension to the subject.

20150613_195551_resized coloredYou can see the smudges, tints, tones, and highlights. It also looks tangible, especially the lips. I was trying to experiment with realistic textures in digital painting. Few simple digital art programs would offer something this complex.

So if you’re considering using Photoshop, take these into account. Get to know the program. Although I’ve used it for over seven years, there are still some techniques I have yet to learn.

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Mini Art Show: A Simple Banquet Room

Banquet Room Drawing

This is one section of a made-up banquet hall room I illustrated myself. I used a few reference images for design and points-of-view.

The color scheme was done through research on what colors are often used in catering hall rooms. Having a natural eye for color-combos, I was inspired by having vibrant tones (like the purple) go with muted or achromatic gray (neither warm nor cool–just purely black and white mixed together).

Many banquet room carpets have detailed designs or patterns. However, I decided to simplify my catering room’s floor design. I drew this in Photoshop, and although you can make patterns look neat and professional there, for this POV, it ended up looking the opposite. So I chose to use stripes instead.

I am also more fond of modern design than old-fashioned design. It was even easier to create simple bulbs with light rather than chandeliers. The walls also don’t have relief textures or fancy wallpaper.

About the dancefloor? It was added since many catering events have dancing. I elected not to do anything unusual to it so that it would appear believable. Of course, not all dancefloors are created equally. But I saw no reason to do something over-the-top to it.

Below is a continuation of this room.

Banquet room opposite POV w stuff

This here is the opposite side of the picture at the top. I added tables to test layouts for this room. There are doors and an exit sign above it.

Of course, not being an architect, I have no plans to submit these to be designed. This was just to test my illustration skills and see what else I could do.

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Lines & Shapes & References, Oh My… That’s What Illustration is All About

In my final semester of college last year, I took an illustration elective. I discovered some tips and tricks I never knew before.

Reference material was one. Believe it or not, that is super important for illustration. Whether it’s for a pose or an appearance. Yes, if you want to illustrate a house with a yard for an illustration project, you will need a reference. Of course, you’re not going to copy it (not just because of copyright protections, but also because it’s lazy and not your own) but you can refer to it for believable structure and appearances. You still have to change some things, like color, removal of something, etc., or else it become copying.

Another illustration rule I’ve learned was when designing characters, their physical looks matter and should relate to their ages, personalities, and roles to their stories. I started out with just simple smiles and different looks. But I had to change that. So I did.

Below is a drawing of Polydectes from the Greek myth, Perseus and Medusa.
Main Polydectes Scan

Had I not been taught to show the characters’ personalities, he would’ve just smiled and held his arms at his side.

If you’re going to design characters as a career, you’ll most likely have to do turnaround sheets. That is when you show the same characters in different POV’s. It’s less necessary for book illustration, but mandatory for animation, whether it’s for TV, film, or games.

Here’s a sample of an original character I’ve drawn in different POV’s.

20171023_212909 (2)

Okay. So it might be a bit sloppy. But you get the idea. This character is basically in every major POV.

When you grew up, regardless of your artistic talent, you probably drew by outlining first. Then you colored in the image. In illustration, however, you start with simple shapes as the building blocks for an object or character. You would use circles for round sections and rectangles or triangles for angled sections. Then you would finish from there.

In fact, one of our first assignments was to find character images and break them down into simple shapes. This is how you learn to show detail and consistency.

Have you ever watched a cartoon and noticed something off? If so, the cartoonist probably made an error. He or she probably didn’t mean to. However, this is something viewers will notice very easily, even if it’s very faint. It takes a lot of practice, though. There is no one-size-fits-all approach to make this easy. You really just have to gain that hand muscle memory and place everything the right position, such as the eyes.

Of course, you will have to practice on your own as I do not have enough illustration experience to post tutorials here. However, you can find others all over the Internet. If you’re really serious, you can read books or take a class.